Diablo 3: Player Killing. PKing is probably out. Official news from Blizzard.



This was posted on the World of Warcraft forums, by Bashiok, an official at Blizzard:

We're - in general - not big fans of griefing for any game. It's really only "fun" for one person, and that definition of fun isn't generally something we're going to want to encourage. It's far more positive to encourage and support meaningful and skillful options and systems within a game, than a mechanic for people to instantly turn against one another for no meaningful gameplay reasons.

I definitely remember running with my friends, and someone toggles it, and bam everyone is dead and your one friend is laughing. Ok, ok, good joke I guess, and then you run back and *bam*, you've toggled it to get them back. After a while everyone usually agrees to a truce because it's just a waste of time. But I also remember running with random players and losing extremely nice items because of it, not cool. I'm sure that it was a feature that was right up some people's alleys, I won't deny there are some that would enjoy nothing more than to see others frustrated, but is that truly something that should be encouraged through design - if not directly opposed?

We have a large focus on cooperative play for Diablo III, and the mechanics and design decisions related to multiplayer are likely going to be based on supporting and encouraging it as much as possible, and not breaking it down.

That doesn't mean that PvP won't have its own focus, but those are details and features we aren't yet discussing.


In my opinion, this is a great move by blizzard. This will allow for more fair PVP and less killing sprees by those people just trying to ruin the game for others. The PVP system of Diablo 2 was good, but after this many years, and World of Warcraft, I think it was time for it to get an upgrade. And here we can see that that is exactly what hey are doing. Games should always mainly be about fun, and this new change is all about keeping that fun, and keeping the annoying people who toggled PVP just to kill you for no reason.

Frustration has no place in video games. Game designers work night and day to make sure it stays out of their games, mainly in todays competitive games. With this new PVP system, hopefully that will change. Blizzard should release some more information about this in the coming weeks, and we will update you on it as soon as it is available.

6 comments:

  THE_BANANA_REPUBLIC

July 3, 2008 1:04 AM

Hmm. I hope that PvP will have its own focus somehow included into the game. Lets face it: players will always have this desire. To feed it, I think it ought to be met in a wow arena-style way. That kind of pvp needs to be in the development *now* rather as a hindsight sort of thing that we experienced in WoW. The arena in WoW is fun and great, but to me it feels as though its more of a pve mechanic trying to be pvp. This is why we need pvp in development as soon as possible to have a balanced pvp and pve game-mechanic.

  Anonymous

July 10, 2008 12:26 AM

in some way I agree with THE_BANANA_REPUBLIC, making a PvP arena or things like that is pretty mechanical and boring. WoW has PvP realms so you can kill everyone in your way, thats part of the server rules.
They should do the same here, more like PvE Game, and PvP Game. So players can join to one or another.
Definitely is a good upgrade to the system, the PvP in diablo 2 wasn't PvP unless players talk about it and prepare for that :P
Nice Blog, I hope Blizz share more info since WoWTLK's website is stuck and probably they will do the same with diablo3.com

  kill-em-all-god

July 15, 2008 8:49 PM

hmmm... somthing like the arena sounds bad to me, but if there was areas where you could fight other ppl freely and willingly also not being a coward, but you could bounty on your head if you kill someone, witch in return would make people want to kill you for the reward. and you would have to unally in town or somthing and the other people would get warned. also the option when you host it PVP or no PVP.

  Anonymous

July 23, 2008 9:15 AM

yea. actually. it would be nice if over b.net when you created a game you could say PvP or not PvP (but you could still activate the feature in he game or so..) so that you can kill others everywhere (except in the citys of coz ^^) just a thought

  Anonymous

September 12, 2008 6:49 PM

it woud be good ifu could just choose if u wanted the game 2 be PVP or not and both of the players had 2 toggle he PVP icon 2 start PVPing

  Anonymous

September 17, 2008 11:27 AM

that is sooo fin gay. just like the new way of dropping items based on character class. there taking the challenge and fun out of the game by making it more like wow. we dont want wow. we want diablo 3