
Since our information FAQ is a little unorganized, I decided to also add this collection of everything we know about the Diablo 3 gameplay facts sheet. Please let me know if I missed anything.
Also check out the Barbarian and Witchdoctor pages which have been updated with the known moves and skills that are confirmed.
I wanted to say that we have fixed the Commenting system on this blog, and it should be MUCH easier to post a comment, as you are allowed to do it annonymously. Please feel free to post a comment on any of the articles, as we love to hear feedback from the visitors of the blog...
Table of Contents:
Section 1: General Overview
- The game largely follows in the Style of the previous Diablo games.
- The development team consists of 50-55 employees.
- The game uses a new 3D engine which also has the Havok physics engine.
- Controls are simple so that you can play with just a mouse, but at the same time gameplay depth is enhanced.
- The Camera is also simple and easy to use, with no hassles. Can be zoomed in, but not too far out.
- The game has been in development for four to five years. It was restarted after Blizzard North shut down in March of 2005.
- Scripted events can occur at random so as you go through the game multiple times you don't see the same thing.
- The length of Diablo 3 will be similar to Diablo 2, which had four acts.
- Blizzard stated that the game is "really far along", and that it is "really fun to play already."
- Diablo 3 will ship for the PC and MAC simultaneosly. There are no current plans for a console version.
- It is not yet known whether Hardcore mode will be included in the game. Hopefully that will answer some of the "Is hardcore in the game?!" topics. Though it will most likely return, seeing as how popular it was in Diablo 2.
- Loot is now generated per player. You only see the loot that you can pick up, which Blizzard hopes will create a spirit of cooperation.
Section 2: Diablo 3 Storyline and Lore
The story takes place 20 years after the events of Diablo II.
(Spoilers for previous Diablo games.)
About Diablo 3 from Blizzard:
"It has been twenty years since the events of Diablo II. Of those who faced the Lords of Hatred, Terror, and Destruction in the battle over the fate of Sanctuary, there are few still living who can bear to remember the horrors that the Prime Evils wrought upon the world. And of those who did not witness the terrible events firsthand, most believe the stories to be little more than myth. But something evil is stirring once again in Tristram, and it may already have claimed its first victim: Deckard Cain."
"In the previous two games, Diablo and his two brothers, Mephisto and Baal, were the three Prime Evils of a world called Sanctuary. Where we start off in Diablo III, it's twenty years later and the brothers are gone, they've been vanquished. Essentially everyone was kind of geared for Hell to actually invade. At the end of Lord of Destruction, the Worldstone was destroyed, it left a giant crater and everyone was expecting the hordes to come pouring out of it and nothing happened. So, Deckard Cain is one of our main characters from the first two games, he's spent the last two decades trying to find out where the last two Evils are, what they're doing and why the invasion didn't happen. A lot of the rest of the story focuses on Tyrael, the Angel of Justice, and what's happened to him since that event as he was actually the angel who destroyed the world."
Other Diablo 3 story notes:
- Old characters like Deckard Cain return.
- The player character can now interact with characters in dialogue scenes.
- There is greater emphasis placed on character-driven story.
- Character classes will have a voice, which Blizzard believes gives them more personality.
Section 3: Gameplay Features
- The difficulty levels have been ramped up.
- There is now a heavy focus on cooperative play.
- Scripted events can occur at random so as you go through the game multiple times you don't see the same thing. Random items, random monsters, and random adventures. It allows Blizzard to place random scripted events almost anywhere, and it keeps the game fresh every time you play.
- As stated by Blizzard, because of Diablo's random nature, it is difficult to support mods / map editors.
- The game will mix random and static maps, such as in Diablo 2. What is known now is that the overworld maps outside, will be static, but dungeons, caves, etc. will be randomized.
- NPC helpers and bodyguards are back.
- Mounts will not be included.
- Booby traps return.
- New health globes will not replace potions, but instead be more useful. As you fight enemies they will drop instant health globes which will heal you. Potions are still in the game though, but blizzard wants to emphasize skill over potions. When one player picks up a health globe, all players benefit from its restorative effects. This is in cooperative play.
- The trading system will be improved over Diablo 2. Though an "auction house" system has not been confirmed.
- Destructible environments, that can either work for or against the player character.
- The town portal system will be kept, but upgraded even more to speed up the gameplay.
Section 4: Diablo 3 Multiplayer
- Blizzard is looking into making the game more fair for everyone. In the past too many people tried and succeeded in ruining the game for others, with leeching, duping, and all the other problems of Diablo 2. They are working very hard on trying to keep the multiplayer from becoming as abused as Diablo 2s.
- The same drop in/drop out cooperative play over Battle.net.
- Diablo 3 can support about 8 players in multiplayer, as stated by the devs, but it plays better with around five. They have not decided on the maximum players yet.
- Battle.net will receive the some upgrades which will also be seen in Starcraft II.
- There will be a single realm/region for North America.
- Blizzard stated a WoW like Armory is being made for Diablo 3. If you are not familiar with that, it is a website that allows you to view your Diablo 3 character and share it outside of the game.
Section 5: Diablo 3 Quests Information
- A new "Adventure" system will power randomly generated scripted events. An example provided was an area the player would come across, such as an old abandoned house, that may have a story behind it and enemies to dispatch.
- There will be class-based quests in addition to main storyline quests.
- A new conversation system will see fully-voiced characters interacting with each other.
If this list is missing anything, please let me know. Enjoy and hopefully we will have more Diablo 3 information announced soon!


































